Ball

The [ ball ] object
A [ ball ] object is what its name suggests, a ball. You can add a ball or a bunch of them to add some dynamic gameplay elements to your game design.

You can grapple (e), shoot (f), carry (c), and throw (r) balls.

Building with [ ball ]
To add a ball type the following into the terminal:


 * add ball

To add a column [ col ] of ball's type:
 * col ball 0 10 5

To add a row of ball's type:


 * row ball 0 10 5



Customizing a [ ball ]
You can use the [ get ] and [ set ] commands to get and set all your ball characteristics. Here's an example of using the [ set ] command to change the radius of your ball:

set ball0 radius:60

[ get ] and [ set ] are very important to know in order to customize your games, make sure to read our wiki entries about them in the codePop library section.

Running a [ get ] shows you 30 characteristics of a ball that you can change. These are listed below: